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AI Insights · Timothy · April 2024

Top 5 Anime Games in Germany Q1 2024

Explore the performance of the top 5 anime games on a unified platform in Germany during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Anime Games in Germany Q1 2024

In Q1 2024, the top 5 anime games in Germany showed varied performance trends on a unified platform, capturing data from both iOS and Android. Here's a detailed look at their weekly downloads, revenue, and active users.

ONE PUNCH MAN: WORLD from A PLUS JAPAN Inc. saw a significant drop in weekly downloads, starting at 89K in late January and dwindling to just over 1K by the end of March. Revenue also followed a downward trend, peaking at approximately $17.6K in early February and settling at around $918 by the end of the quarter. Active users decreased from 60.6K to around 10.8K during the same period.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. displayed fluctuating revenue, with a notable peak of $284K in the first week of January and another spike of $178K in late February. Weekly downloads remained relatively stable, averaging between 2K and 7K. Active users showed a slight decline from 123K to around 85.7K throughout the quarter.

KONAMI's Yu-Gi-Oh! Master Duel experienced an increase in weekly revenue in February, peaking at $42.6K, before stabilizing around $22.9K by the end of March. Downloads saw a boost in early February to 5K but generally remained between 2K and 4K. Active users peaked at 24.8K in early February, later stabilizing around 17.4K.

Black Clover M, published by GARENA INTERNATIONAL II PRIVATE LIMITED, showed a varied revenue trend with a significant peak at $112K in mid-February. Downloads fluctuated, peaking at nearly 5.3K in early January but dropping to around 921 by the end of the quarter. Active users remained relatively stable, averaging around 25K.

ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., saw a peak in weekly revenue of $42.5K in mid-February. Downloads were highest at 5.3K in early January but tapered off to around 1.4K by March. Active users ranged from 33.1K at the start of the year to around 24.2K by the end of the quarter.

These insights come from Sensor Tower, offering a detailed view of app performance metrics. For more in-depth analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024